Development change and future game release
Welcome back!
It's been a little more than 2 months after the first Devlog, and the creation of the rpg maker version of this project (Which was not that great, but I had fun working on it!)
After this two months have passed, we are finally able to bring news of what will become of this project in the future!
First, I want to happily say that I'm not working alone on this project anymore, and say 'Thank you' to my friend Gabriel, who started working in this with me, and since then, It's been a great help to this project even so, most of the things I learned since the first Devlog was teached by him. We will work to the best of our abilitys until this game is released and ready to be enjoyed by everyone that wants to play, alone or with friends!
In second place, we have more great news to talk about, and this one is about how the game development is coming along and how much progress has been made.
To explain to some who downloaded the first version of this project, you might see that the initial idea was made in RPG MAKER MZ, and that is not the case anymore. The RPG Maker version was made before I decided to go foward with the idea, and now we are using GameMaker as our engine of choice!
Until the time of this devlog, we have concluded most initial requirements, and will share more interesting things in a next Devlog, like battles and Co-op, and maybe even a new class...
As for the game's language, we will be supporting both English and Brazilian Portuguese languages on our initial release.
We hope to see you in the next Devlog, and remember, if any ideas or suggestions comes to your mind, do not hesitate to contact us!
Dark Souls Demake
A small project of remaking Dark souls 1 as an old Final fantasy game
Status | In development |
Author | StarbornFish |
Genre | Role Playing, Adventure |
Tags | Multiplayer, Turn-Based Combat |
Languages | English, Portuguese (Brazil) |
Accessibility | Interactive tutorial |
More posts
- Launch, development Ideas and goalsMar 07, 2024
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