My experience was very positive, even if it is a quick demonstration it was possible to understand the objective of this promising project and what I felt ? Look forward to challenge and find out more about what's to come! (and what we can do with this Yo Yo) In this demo, I must highlight a very positive point which is the gameplay factor, the Yo Yo is its main combat weapon, the player can use it not only as a combat resource, but also as a tool to pass obstacles which is something very well used and demonstrated in this demo. Looking forward to what's to come! ^o^
โ Return to game
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My experience was very positive, even if it is a quick demonstration it was possible to understand the objective of this promising project and what I felt ? Look forward to challenge and find out more about what's to come! (and what we can do with this Yo Yo) In this demo, I must highlight a very positive point which is the gameplay factor, the Yo Yo is its main combat weapon, the player can use it not only as a combat resource, but also as a tool to pass obstacles which is something very well used and demonstrated in this demo. Looking forward to what's to come! ^o^
imagine if someone forgor to remove the debug death key ๐ (couldn't be me)